Brain cortex model — attribution and license Author of original meshes: Anderson Winkler Original work: Brain for Blender Source: https://brainder.org/research/brain-for-blender/ Original archive: https://s3.us-east-2.amazonaws.com/brainder/software/brain4blender/smallfiles/pial_Full_obj.tar.bz2 License: Creative Commons Attribution-ShareAlike 3.0 Unported License URL: https://creativecommons.org/licenses/by-sa/3.0/ Legal code: https://creativecommons.org/licenses/by-sa/3.0/legalcode.en brain-cortex-v1.glb is a derived model distributed under CC BY-SA 3.0. Changes: combined the original left/right pial hemispheres in one GLB scene; applied the right-handed coordinate transform [-x,z,y] for +Y up and +Z anterior; stored GLB Float32 positions and Uint32 indices; computed smooth shared-vertex normals with Three.js; assigned a neutral presentation material. Original vertices, face order and topology are retained apart from the stated coordinate transform and Float32 storage roundoff. No geometry smoothing, decimation, added surface pores, texture or patient-specific app data is used. Original source archive: source/brain-pial-original.tar.bz2 Official license text: source/LICENSE-CC-BY-SA-3.0.html Provenance and validation: brain-model-PROVENANCE.json Keep this attribution, license and source availability with the model. If sharing a modified model, identify changes and retain CC BY-SA 3.0. The model license does not relicense the website/application source code. The model is a public illustrative reference, not a CranioAccess computation or clinical validation result.